EFFICIENCY OF IMPLEMENTATION OF DIGITAL TECHNOLOGIES IN THE EDUCATIONAL PROCESS OF TRAINING FUTURE SPECIALISTS IN HOTEL AND RESTAURANT BUSINESS
DOI:
https://doi.org/10.32999/ksu2413-1865/2022-100-3Keywords:
future specialists in hotel and restaurant business, professionally oriented mobile applications, gamificationAbstract
The purpose of the research is to analyze the efficiency of implementation of digital technologies in the educational process, systematization of professional oriented mobile applications in the educational and cognitive activity for training of future specialists in hotel and restaurant business in higher educational institutions to provide its practical orientation and introduction of innovative educational technologies. To achieve the goal, theoretical methods are used in the article: study, content analysis and generalization of pedagogical literature on the problem of research, development of scientific approaches to determine the essence and content of basic concepts; constructive and genesis method is used to analyze the dynamics of development and justification of professionally oriented mobile applications in educational and cognitive activities; systematization and classification of empirical information on the use of gamification; methods of comparative analysis, interpretation and generalization of facts. Results. Digital educational technologies are interpreted as a type of information technologies using digital resources – individual objects presented in digital (electronic) form and designed to achieve educational goals. Professionally oriented mobile applications in remote, mixed and offline training of future specialists in hotel and restaurant business are considered. The use of mobile applications for the ability to service software intended for work with smartphones, tablets and other mobile devices has been investigated. Gamification is updated as the application of game elements and game principles during the educational process, which involves the use of game rules of modern online games to motivate future specialists in hotel and restaurant business and achieve real educational goals, in particular through the implementation of project technologies. Conclusions. The use of digital technologies for improvement of the quality of training in professional disciplines, mastering of world achievements and development of national color of conducting hotel and restaurant business, improvement of educational, research and professional skills, in particular, use of computer tools, services due to accessibility of gadgets, intensive use of various social media in future professional activity, development of critical and creative thinking.